Third and 3.5 edition D&D (as well as their derivative, Pathfinder) opted for a streamlined version of dual classing (but confusingly called it multiclassing) where there's none of that baffling downtime: you pick one of your classes to gain a level in each time you level up, that's it. You've heard of JRPG bullshit? Well Kensai/Mages are CRPG bullshit. A certain brand of forum guy will corner you to talk about " Kensai/Mages" but you don't have to listen to them. You'd gain levels in one class, "dual" over to the second, then get turned into a useless Magikarp until you gained enough experience in the second class to get the powers of both. There are some out there who swear by " dual classing", a completely different system also present in the original Baldur's Gates that gives me a headache to think about to this day.
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